Oct 29 2007
(PC Review) Thrillville: Off the Rails Review
Thrillville: Off the Rails is a theme park simulation game with heavy emphasis on fun instead of management. Rollercoaster Tycoon franchise has made theme park building into a popular (and profitable) game form, and this 2nd Thrillville game further distinguishes from that franchise with a story-mode, varying missions and minigames.
You control a character as you make him move around in your parks and build attractions. Walking around is optional as you can warp to any attraction from the map, but sometimes it is mandatory for finding hidden cash, collecting packages and talking to people. The game allows you to talk to any of your parks’ visitors in order to learn what their needs are, and receive valuable feedbacks on what the park needs to improve.
Building rides is easy as the game removes all road-building: instead you are limited to several areas where you’re allowed to build attractions, coasters and shops. There are just a few ride-types, coasters and shops, but where this game shines is minigames.
Featuring over 20 minigames, Thrillville feels more than just a glorified minigames collection thanks to its campaign and missions. Minigames range from 2D side-scrolling shooters, to stunt motocycle riding, as the diversity is very welcome. None of them are unique and they are inspired by other popular games, but that does not take away from the fun you’ll have.
If you’re looking for a light simulation of theme park building and management, coupled with various, fun minigames, then Thrillville: Off the Rails is a great purchase.
Rating: 75%