May 09 2008
PC Review: Audiosurf (2008, PC, music)
Very similar to Beats, Audiosurf is a downloadable game that turns your music collection into a rhythm game. Audiosurf behaves very much like Frequency and its sequel Amplitude: you pilot a craft riding on a path and your goal is to create clusters out of different colored blocks by collecting them in a zone in front of your craft. What’s unique is that each track will be automatically generated by analyzing the song. Faster songs will lead to more downhill areas, and more blocks on the track whereas slower songs with fewer beats will be a gentler ride.
In theory this is a perfect combination of listening to your favorite music while engaging in a stimulating gameplay, but the automatic beat detection engine sometimes fails and the blocks don’t perfectly align to the beats (just like in the PSP game Beats). The game does give you a fair amount of replay value as there are 21 characters for you to choose from, each having a specific effect. Some can help you by moving the blocks to a different lane, while others are tougher yet reward you with more points in the end.
At just $10 on Steam service, the game is a great purchase, perhaps even better than Beats. As long as you don’t mind a few inconsistent beats here and there, you’ll enjoy this trippy ride.
Rating: 70%